So I thought I would walk you through how I painted the details.
Firstly the whole montage:
Now on with the rest...
Fur Cloak:
The idea here is to pick out fewer strands each highlight stage so that the cloak gets progressively lighter as it gets towards the edges.
1) Base with Reaper MSP Dark Highlight
2) Wash with 1:1:2 Badab Black:Water:Devlan Mud
3) Layer highlight with Reaper MSP Dark Highlight
4) Layer highlight with Reaper MSP Tanned Skin
5) Pick out some highlight some strands with Reaper MSP Fair Shadow
6) Final highlights with P3 Morrow White
Face:
To give the face a more haggard yet alive tone I used glazed highlights to blend the various layers together. I find that for characters this makes their bare faces a better focal point. It can be tricky so I recommend practising on some spare bare plastic heads from your bits box. I selectively added some liver spots and the darkening around the eyes to enhance his tired, aged and world weary look.
1) Base with Reaper MSP Dark Highlight
2) Wash with 1:1:2 Badab Black:Water:Ogryn Flesh
3) Layer highlight with Reaper MSP Dark Highlight
4) Layer highlight with Reaper MSP Tanned Skin
5) Layer highlight with Reaper MSP Fair Shadow
6) Layer highlight with Reaper MSP Fair Skin
7) Selectively glaze with 1:1 Water:Ogryn Flesh and add some aged liver speckling to the top of the head with some splodges of 1:1 Water:Leviathan Purple.
8) Highlight the raised parts of his face with Reaper MSP Fair Highlights,and blend the liver spots in with selective glazes of this as well.
10) Pick out the lower lip with Reaper MSP Rosy Skin
Eagle:
As many of you may recognise I referenced the Bald Eagle when painting up the Cybereagle. The reason behind this was that it is easily recognisable due to the fact it is a prominent symbol associated with the USA (Ron talks about this in relation to iconic 40k characters at FTW).
1) Base with Reaper MSP Dark Highlight
2) Wash with 1:1:2 Badab Black:Water:Devlan Mud
3) Layer highlight with Reaper MSP Dark Highlight
4) Layer highlight with Reaper MSP Tanned Skin
5) Wash the Long Wing Feathers Twice with 4:1 Badab Black:Asurmen Blue
6) Wash the Legs, Top of the wings and along the line of the Head Feathers with 4:2:1 Badab Black:Water:Asurmen Blue
7) Base the Face and Tail Feathers with 1:1 Astronomican Grey:P3 Morrow White
8) Wash the Face and Tail Feathers with 1:1:1 Water:Devlan Mud:Gryphonne Sepia
9) Layer the Face and Tail Feathers with P3 Morrow White
10) Base the Beaks, Eyes and Feet with Iyanden Darksun then wash with Gryphonne Sepia.
11) Spot highlight the Beaks, Eyes and Feet with Sunburst Yellow
12) Base the Claws with Chaos Black, then Spot highlight with Adeptus Battlegrey and wash with Badab Black.
13) Do the Metals and Lenses as per the method below.
Hammer Handle Grip:
1) Base with Reaper MSP Dark Highlight
2) Layer with 1:1 Reaper MSP Tanned Skin:Snakebite Leather
3) Wash with 1:1:2 Badab Black:Water:Devlan Mud
4) Layer highlight with 1:1 Reaper MSP Tanned Skin:Snakebite Leather
5) Spot highlight with 1:1:1 Reaper MSP Tanned Skin:Snakebite Leather:Reaper MSP Fair Shadow
Hammer Handle Details:
1) Base with Chaos Black
2) Glaze Highlight 3:1 Chaos Black:Shadow Grey
3) Glaze Highlight 2:1 Chaos Black:Shadow Grey
4) Glaze Highlight 1:1 Chaos Black:Shadow Grey
5) Glaze Highlight Shadow Grey
6) Wash with 1:1 Badab Black:Water
7) Pick out the Ribbed Cabling with Adeptus Battlegrey then wash with Badab Black (note that the "Rubber" Armour Joints and Pistol Handle are also picked out like this at the same time)
Hammer Head:
1) Base with Chaos Black
2) Layer highlights with 4:1 Chaos Black:Jade Green
3) Edge highlight 6:1 Chaos Black:Jade Green
4) Spot highlights with 8:1 Chaos Black:Jade Green
5) Final spot highlights with pure Jade Green
Red Armour Detail:
With the Red details I wanted them to look almost like they were enamel or even faceted glass/gemstones. So I simply applied a variation of the method I normally use to paint Red Lenses with a bit more attention paid to where the light would likely refract. Not sure I got it perfect but I am happy with the look. I also used this highlight progression to do the lens on the Cybereagle's Bionics.
1) Pick out the armour detail parts plus any gems and lenses with Chaos Black. Then layer with 2:1 Mechrite Red:Chaos Black.
2) Wash with 1:2 Badab Black:Baal Red. When dry layer highlight with 2:1 Mechrite Red:Chaos Black.
3) Layer highlight with Mechrite Red then with 1:1 Mechrite Red:Blood Red. Then layer highlight with pure Blood Red.
4) Layer highlight with pure Blazing Orange. Then layer highlight with 1:1 Blazing Orange:Sunburst Yellow.
5) Apply a final layer highlight with pure Sunburst Yellow. Lastly add spot highlights with pure P3 Morrow White.
Red Cloth Detail:
I usually use this method to do heavily folded red cloth on miniatures, it tends to come out looking quite nice while making the cloth look almost like silk or satin due to the deep shadowing and bright highlights.
1) Base with Reaper MSP Red Brick
2) Then layer with 2:1 Mechrite Red:Reaper MSP Red Brick
3) Wash with 1:2 Badab Black:Baal Red. When dry Layer highlight with Mechrite Red
4) Layer highlight with 1:1 Mechrite Red:Blood Red. Then layer highlight with pure Blood Red
5) Layer highlight with 1:1 Blood Red:Blazing Orange
6) Glaze with Baal Red to reset the red tones and blend the layers together
Metals:
1) Layer all the metals with Boltgun Metal then wash with 1:1 Badab Black:Asurmen Blue.
2) Layer highlight with Boltgun Metal then wash the Gold parts twice with pure Gryphonne Sepia.
3) Layer Gold parts with Shining Gold, then highlight Gold with 1:1 Shining Gold:Mithral Silver.
4) Finish metals with fine edge highlights of Mithral Silver.
Book Pages and Purity Seals:
1) Layer with Deneb Stone, then Wash with Gryphonne Sepia.
2) Layer with Deneb Stone then highlight with Skull White.
3) Base the wax seal with Liche Purple then layer with Warlock Purple.
4) Wash with Leviathan Purple, then highlight with Warlock Purple.
Hour Glass:
1) Layer Glass with Adeptus Battlegrey, then Layer with Astronomicon Grey.
2) Wash with 1:1 Badab Black:Asurmen Blue, then highlight with Astronomicon Grey followed by 1:1 Astronomicon Grey:Skull White.
3) Add final spot highlights with Skull White.
4) Paint the metal parts as per the rest of the miniature
Holster and Leather Strapping
1) Base with Reaper MSP Dark Highlight
2) Wash with 1:1:2 Badab Black:Water:Devlan Mud
3) Layer highlight with Reaper MSP Dark Highlight
4) Layer highlight with Reaper MSP Tanned Skin
I ended up trimming down the rock under Coteaz's foot and turning it into a chunk of weathered metal. It was painted as per the weathered metal on the rest of the bases as follows.
1) Paint metal junk with Boltgun Metal, then stipple rather heavily with Blazing Orange to simulate rust.
2) Wash with 1:1 Devlan Mud:Water, then stipple the edges with Boltgun Metal to simulate fresher chips.
Last of all I pinned Coteaz onto his Dragon Forge Parched Earth Base and finished him with Tamiya Dullcote.
So at this point you may be left wondering why I was mixing all those different coloured washes together right?
Well it is something I have been doing for a while and it enhances the colours while shading. The basic idea is that it works by incorporating some of the same colours and tones in your was as what lies beneath it and varying the tone of the shades while retaining some of the hue. It is all very painterly and well yeah leaves me scratching my head a little, but it works. The use on this model in particular was sparked by a conversation in the comments of a post over at From The Warp, which I have lost the link for...
Lastly, as you can clearly see I am still learning the fine art of miniature photography. I am also still trying to re-learn a lot as I am working with a new camera now too. Oh well onwards and upwards!
Cheers
Subby
Related Posts:
Back In Action
Dragon Forge Bases Review
WIP Coteaz and Grey Knights Project
WIP Coteaz Part 2
Dragon Forge Bases Tutorial
A Little bit of the Funny with GKs...